Plexus is a next-gen particle engine for Adobe After Effects that lets you create, manipulate and visualize data in a procedural manner. Not only you can render the particles, but also create all sorts of interesting relationships between them based on various parameters. The workflow for Plexus is very modular allowing you to create truly infinite set of configurations and parameters.
The original Plexus was cool, Plexus 2 is plain awesome! The new features multiply its usefulness and versatility by 10 and open up a whole new world of scenarios where it can be used not only for info and data graphics but also creative exploration.-Mylenium
The new features and the ability to export as .svg-files makes Plexus 2 a weapon of choice for both video and print output.-Halvor Bodin
Plexus chomps through tens of thousands of points and lines no trouble. -Steve Kirby
Whether I'm using plexus with masks, lights or 3d objects, I haven't had as much enjoyment from a plugin since Trapcode Form. -Simon Bronson
It was very easy to get started. Within a day or less I was able to discover many different techniques with the plugin, and found it very intuitive. I feel like there are more possibilities than I really know right now. Just the fact that you can integrate it extensively with 3D means there is much more to discover.-Chris Murphy
Some new features in the 2.0 version of Plexus.
These are some of the main features of Plexus. For a more detailed overview of all the features, make sure to check out the Tutorials section.
Create Lines and Other interactions and control their properties based on the position and distance between the particles.
Facets & Facet Effectors
Generate Facets between the particles and control their properties using Facet Effectors.
Triangulate and create new surfaces on the fly with in-built triangulation modes. You can also control the triangulation by various parameters like distance between the particles etc.,
Import vertices and facets from OBJ files and OBJ file sequences created in your favorite 3D modeling application. Plexus ships with a OBJ Sequence Exporter for Cinema4D at no cost.
Plexus has a modular workflow which consists for various objects. You can have infinite number of objects and different combinations which gives you complete control and flexibility.
Graph UI Parameters
Graph based parameters let you control various properties like color, opacity and thickness based on user drawn graphs. You can also choose preset graph flows if necessary.
Text Layer Integration
Plexus integrates seamlessly with the text layers in After Effects. It automatically creates particles based on the outlines of the text layers and you can create various text based transitions with ease.
You can contain all the particles in a container which can be either spherical, cubical or a custom OBJ object. Containers help restrict the movement of the particles.
Render custom sprites based on the particle data and also randomize them. You can also render multiple custom sprites per particle which is very helpful for Infographics.
Create multiple instances and also nest those instances into another instance object and create multiple instances of that object. Crazy right? Its recursion for the crazy minded.
Use Lights to create and control various force fields using Noise and Spherical Effectors.
Beam lines from particles of one object to another or in between various particles of the same object. You can control various properties of the beams using graph based parameters.
Finally! Now you can create 3D Splines and stroke them with ease natively with in After Effects. Not only that, you can replicate them in 3D space.
Camera/Depth of Field
Plexus interacts natively with AE's Camera and produces HQ OpenGL accelerated Depth of Field effects.
(Distributed by aescripts + aeplugins)
You can upgrade from v1 for $99.99. To get the upgrade pricing you will need an aescripts + aeplugins account with the same email as your original purchase. You can contact Aescripts Support for more information.
Plexus is compatible with Adobe After Effects CS5, CS5.5, CS6, CC, CC 2014 and CC 2015 on both Windows and Macintosh platforms.
If you are having a support issue for any of the products, please contact us for a quick response.